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dnatoxic
Aspiring Developer

Taylor McKenzie @dnatoxic

Age 28, Male

Freelance Developer

HCC

Houston,Texas

Joined on 5/13/07

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dnatoxic's News

Posted by dnatoxic - August 23rd, 2010


My AI is complex baby...come here lick me.
This takes place during the evacuation, and yes i have a leaked version of Reach on my 360.

Halo Reach Chapters : Chapter 1 Preview


Posted by dnatoxic - August 2nd, 2010


Dont worry about Reach Chapters, i have a close friend working on it as we speak for you fan boys!
As for my newest game, its about a Black Ops Squad sent on secret missions ranging from Somalian Pirates
all the way to a large terrorist cell. Its a overhead shooter built on Zuiges fantastic AS3 revision of Paradox!
You cant test the engine here.

Anyways sorry for such a short post im quite busy!

BLACK-OPS 2019 NEW PROJECT!


Posted by dnatoxic - July 24th, 2010


Recently i have been working on a new map for the game called Sierra Lost it takes place on the northern section of reach in the tropical jungle. I'm still looking for level populators(Flash 8 and up) who will put all the objects and ai in the maps according to the level layout since there will be a massive amount of levels! Haha well here is a preview of what the level populator will do and a little look at the Sierra_Lost.map enjoy!

Also note the map is no where near completion so it is not detailed as the final product.

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/* */

Reach Chapters Update + New Stuff


Posted by dnatoxic - July 19th, 2010


Im looking for some minor animators and some level designers!
Level designers responsibilities are just to put the level together with my art following a simple layout so that should be easy, all you need is CS3 or up. Animator job shouldn't be that hard all we need is someone to animate small things in the world.

As for the update, i have tons of artwork done and will soon have an engine done for this game to run on so expect a tech demo soon! here is a little preview of covenant guarding a factory made with some of my artwork.

Halo Reach Chapters, Help wanted + updates!


Posted by dnatoxic - July 11th, 2010


Meet your home in Halo Reach Chapters.

USS Orator - Class D Frigate


Posted by dnatoxic - July 9th, 2010


A little preview of a separate reach project which uses my art :D
*Note i have NOT started work on the story based overhead shooter titled Halo:Reach Chapters i am currently working on building all the environmental art and programming an rts game with a friend which uses this reach art. Work on the Overhead shooter will start following the rts games release EXCLUSIVELY at http://triblox.org more information can be found their. I hope you enjoy these two screen grabs(they are outdated TEHEHE)

Update #1 Halo Game Kinda


Posted by dnatoxic - July 3rd, 2010


Coming to a Newgrounds near you!

Halo Reach Flash Game Soon!


Posted by dnatoxic - June 2nd, 2010


Muahh!

Zombies?


Posted by dnatoxic - May 30th, 2010


Fuxn beast mode

New Logo Mudafucka


Posted by dnatoxic - May 20th, 2010


Hey guys!
Some of you may remember back in 2008 i released an overhead art pack filled with, well graphics for making games with the open source paradox engine. It may not have been very popular but im sure this one will be due to the quality and organization of the graphics included in the 2 packs ALL FOR FREE!

Here we have 2 addons which can be used with Flash 8 AND ABOVE.

The futuristic pack DOWNLOAD
And coming soon the Modern Pack

Also if your interested you can download the Overhead Essentials original file HERE

Oh, and make sure to check out the Paradox Open Source Overhead Shooter Engine here.

Enjoy the free crap people and keep on the prowess for the Modern Pack.

Best Regards,Dna.

Overhead Essentials 2 *Download* Flash 8 and Above.